# Rebar Gun

> Canonical source: [Rebar Gun](https://satisfactorybase.its-live.dev/wiki/items/rebar-gun)
> Language: en

An improvised ranged weapon for self-defense. Has to be reloaded after each use.

## Properties

- Entity type: Equipment
- Form: solid
- Stack size: 1
- Sink points: 1 968
- Radioactive: No
- Can be discarded: Yes

## Produced by

### [Rebar Gun](/wiki/recipes/recipe-rebargun-c)

60 s. 

[Reinforced Iron Plate](/wiki/items/reinforced-iron-plate): 6 per cycle, [Iron Rod](/wiki/items/iron-rod): 16 per cycle, [Screws](/wiki/items/screws): 100 per cycle → [Rebar Gun](/wiki/items/rebar-gun): 1 per cycle.

## Related items

- [Reinforced Iron Plate](/wiki/items/reinforced-iron-plate)
- [Iron Rod](/wiki/items/iron-rod)
- [Screws](/wiki/items/screws)

## Unlocked by

- [The Rebar Gun](/wiki/schematics/the-rebar-gun): MAM research

## Technical Details

- Class name: Desc_RebarGunProjectile_C
- Native class: FGEquipmentDescriptor
- Asset path: /Game/FactoryGame/Resource/Equipment/NailGun/Desc_RebarGunProjectile
- Resource form (export): RF_SOLID
