Rebar Gun
An improvised ranged weapon for self-defense. Has to be reloaded after each use.
Properties
| Entity type | Equipment |
|---|---|
| Form | solid |
| Stack size | 1 |
| Sink points | 1 968 |
| Radioactive | No |
| Can be discarded | Yes |
Produced by (1)
| Recipe | Inputs → Outputs (per min) | Building | Time |
|---|---|---|---|
Rebar Gun | Inputs
Outputs
| Equipment Workshop | 60 s |
Related items
Unlocked by
- The Rebar GunMAM research
Technical Details
| Class name | Desc_RebarGunProjectile_C |
|---|---|
| Native class | FGEquipmentDescriptor |
| Asset path | /Game/FactoryGame/Resource/Equipment/NailGun/Desc_RebarGunProjectile |
| Resource form (export) | RF_SOLID |