SATISFACTORYBASE
Starter base – Grass Fields

Starter base – Grass Fields

A Tier 0–2 starter factory on the three normal iron nodes next to the Grass Fields spawn – iron plates, rods, screws, reinforced plates, modular frames, wire, cable and concrete from 180 iron ore per minute.

Version check pending: The fixed machine list and distances have not been recalculated for the current export. Listed node IDs and locations apply to the default world, not randomized resource settings.

Grass Fields is the flattest and safest start. Right next to the landing points lie three normal iron nodes about 50 m apart, a normal copper node 200 m east and a normal limestone node 300 m south – everything a Tier 0–2 base needs, and every node runs on a Mk.1 belt.

Planner factory: Grass Fields – Starter base · map

Nodes

All rates for Miner Mk.1 at 100 %. Coordinates are game metres (X east, Y south); the map link centres on the cluster.

Node Resource Purity Position (m) Rate /min
BP_ResourceNode551 Iron Ore normal −541, 2294 60
BP_ResourceNode497_1 Iron Ore normal −516, 2294 60
BP_ResourceNode496 Iron Ore normal −491, 2317 60
BP_ResourceNode540 Copper Ore normal −333, 2316 60
BP_ResourceNode554 Limestone normal −371, 2015 60

Nearby for later: a pure iron node with a normal copper node 600 m north-west (−961, 1638), pure limestone at (−801, 2047), and the impure limestone right at spawn (−625, 2280) for a first hand-fed constructor.

What it builds

Product /min Why
Iron Plate 20 HUB upgrades and every Tier 1–2 milestone (≈ 1 450 plates in total)
Iron Rod 15 milestones, screws and frames
Screws 40 milestones, reinforced plates, rotors later
Reinforced Iron Plate 5 Logistics Mk.2, Smart Plating, coal generators (20 each)
Modular Frame 2 Tier 3–4 buildings and the Space Elevator
Wire 60 milestones, power poles, cable
Cable 15 milestones, coal generators (30 each)
Concrete 20 foundations – you will never have enough

The targets use 163 of the 180 iron ore, 45 of 60 copper ore and all 60 limestone, so the last iron smelter has room for another plate constructor once you need more plates.

Machines (default recipes, 100 %)

Building Recipe Machines Build
Smelter Iron Ingot 5.43 6 (one at 43 %)
Smelter Copper Ingot 1.5 2 (one at 50 %)
Constructor Iron Plate 3.4 4
Constructor Iron Rod 4.07 5
Constructor Screw 3.4 4
Constructor Wire 3 3
Constructor Cable 0.5 1 (50 %)
Constructor Concrete 1.33 2 (one at 33 %)
Assembler Reinforced Iron Plate 1.6 2
Assembler Modular Frame 1 1

About 25 machine-equivalents and 130 MW on average, plus 5 × 5 MW for the miners – that is five Biomass Burners at full load, so build the coal plant early. Underclock the last machine of each row instead of overclocking the chain; a manifold of splitters per row is all the logistics you need.

Layout tips

  • One Mk.1 miner feeds exactly two smelters (60 → 2 × 30). Put the six iron smelters in a row fed by one belt that merges the three nodes, then three constructor rows (plates / rods / screws) behind them.
  • Keep the copper line separate: 1 miner → 2 smelters → 3 wire constructors → 1 cable constructor on the merged wire output.
  • Concrete: 1 miner → 2 constructors at 67 % each (or 1⅓ as the solver says) → storage.
  • Coal is 1 km north-west at the northern lake (Grass Fields coal power); run a Mk.1 belt from the plant's spare coal or a power line only – the plant should sit at the water.
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